Game Designer - Nymle

Description : Game Designer. Company : Nymle. Location : 111 52 Stockholm

We are seeking a Game Designer for our client. As a Game Designer on the studio's Creative Play team, you will work with the team-building systems that enable and encourage creative play for our users. You may specialise in a certain discipline or skill - but you have a broad interest in design and creativity.

While you will help build specific experiences, tools, and capabilities - your ultimate goal is to create a place where our users amaze you with the experiences they have created.

You have ideally worked on several different game styles in varied contexts, and are interested in overarching challenges and possibilities of game creation. You want to build things, but what excites you is providing the tools that enable others to create. You are comfortable with early-stage tools and technologies - able to give constructive feedback on improvements while also able to get things done with what is not working.

A project with many unknowns is a project with many things to discover - so the role focuses on hands-on development and exploration. Of course, there will be concept thinking discussion and alignment, but our approach is to maximise prototypes, iteration, and concrete experiments. This also means ideas are often explored, changed, and even discarded.


Accountabilities, duties and deliverables

  • Design a core system: brainstorm with teammates, collect ideas make them coherent, and present them to the rest of the team.
  • Find ways to improve existing systems based on user feedback and based on changes brought about by new features.
  • Take a promising "C+" quality prototype that we believe in and work with the team to iterate it to an A (or A+!).
  • Exploring other relevant products and distilling learnings and ideas for us to consider.
  • Constantly using the software - understanding what we have, and feedback on highest value improvements.

Language


Fluent in English.


Key experience and qualifications required

You must have all of the following experience and competencies which must be mentioned in your CV:

  • A creative and curious mind and have worked on early-stage concepts or experiments.
  • Experience working with editors, mods or user-generated content.
  • Experience working on products with shared communities and features heavily focused on user behaviour.
  • Game Design experience with systems design and content design.

Your application


Your CV must be in English and in Word format.